On the Edge is a fun little game where you need combine use of weapons and various gadgets to find your way to the end of each level. Is it better to just shoot or maybe push enemies or mines around? This game combines some light puzzle aspects with non-stop action.
The game was created around 2005 by a team of hobbyists (back then called Azuris Productions team) mostly to have fun and learn more about game development.
The game is programmed in C++ / DirectX 9 and requires a basic Windows PC to run.
There are a few low-res videos of the game in action
You can download On the Edge by clicking the link below. It should work if you're running a basic Windows machine and has been tested on Windows XP, Vista, 7 and 10.
Just in case you want to fiddle around, you can also download a separate WYSIWYG editor for editing the existing campaign or create your own stuff! Just click the link below and unzip to the same folder as the game.
Download the GAME Download level editor
Mikko Kärkelä: 3d modeling, textures, particle effects
Ville Seppänen: 3d modeling, textures
Jerry Jäppinen: game design, user interface, 2d art
Timo Kaleva: game design, level design
Jukka Tykkyläinen: programming, game & level design, sound & music, project, web
The team hasn't been in contact for a long time so mostly there's just me (Jukka). You can contact me through social media. If you want to get in touch with the other team members, I may be able to point you in the right direction.